Feeling like you’ve lost your marbles? You can find them all on today’s episode of The VGMbassy. From Marble Madness on the NES to Marble It Up! on the Switch, this show covers the history of rolling digital balls through dangerous mazes. Ed’s youngest son Logan has picked out some of his favorite music from these games, and explains what makes marble games so dang fun!
Solovox: http://solovox.com/
stevia sphere: https://steviasphere.bandcamp.com/
A huge thank you to Indira J (The Misadventures of Buddy and Friend, Sacrimony) for the amazing VGMbassy artwork and design, and to Trevin Hughes (aka chiptune composer Jredd) for the podcast theme song!
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The Tracklist:
1 – “Ultimate” from Marble Madness (NES, 1988) Composed by Hal Cannon and Brad Fuller, arranged by Chris Stamper and David Wise
2 – “Monkey Target” from Super Monkey Ball 2 (GC, PS2, 2002) Composed by Hidenori Shoji
3 – “Manchester Moon” from Mojo! (PS2, Xbox, 2003) Composed by Phil Garrod, Reed Hayes, and Scott P. Schreer
4 – “Classic Vibe” from Marble Blast Gold (Linux, Mac, Windows, 2003) Composed by Timothy Steven Clarke
5 – “World 6: Golvis’ UFO” from Pac ‘n Roll (DS, 2005) Composed by Etsuo Ishii and Yoshinori Kawamoto
6 – “Space 3” from Kororinpa: Marble Mania (Wii, 2006) Composed by Minako Adachi
7 – “Heat Haze” from Marble Saga: Kororinpa (Wii, 2009) Composed by Hironobu Yahata
8 – “Towers of Eden” from Rock of Ages II: Bigger & Boulder (PC, 2017) Composed by Patricio Meneses (based on Dmitri Shostakovich’s Waltz no. 2)
9 – “Fastball” from Marble it Up! (Switch, PC, 2018) Composed by Solovox
10 – “Floating on the Water” from Marble Skies (PC, Mac, 2018) Composed by Stevia Sphere